_KLOCK_ENTRY

//0x60 bytes (sizeof) struct _KLOCK_ENTRY { union { struct _RTL_BALANCED_NODE TreeNode; //0x0 struct _SINGLE_LIST_ENTRY FreeListEntry; //0x0 }; union { ULONG EntryFlags; //0x18 struct { UCHAR EntryOffset; //0x18 union { UCHAR ThreadLocalFlags; //0x19 struct { UCHAR WaitingBit:1; //0x19 UCHAR Spare0:7; //0x19 }; }; union { UCHAR AcquiredByte; //0x1a UCHAR AcquiredBit:1; //0x1a }; union { UCHAR CrossThreadFlags; //0x1b struct { UCHAR HeadNodeBit:1; //0x1b UCHAR IoPriorityBit:1; //0x1b UCHAR Spare1:6; //0x1b }; }; }; struct { ULONG StaticState:8; //0x18 ULONG AllFlags:24; //0x18 }; }; ULONG SpareFlags; //0x1c union { struct _KLOCK_ENTRY_LOCK_STATE LockState; //0x20 VOID* volatile LockUnsafe; //0x20 struct { volatile UCHAR CrossThreadReleasableAndBusyByte; //0x20 UCHAR Reserved[6]; //0x21 volatile UCHAR InTreeByte; //0x27 union { VOID* SessionState; //0x28 struct { ULONG SessionId; //0x28 ULONG SessionPad; //0x2c }; }; }; }; union { struct { struct _RTL_RB_TREE OwnerTree; //0x30 struct _RTL_RB_TREE WaiterTree; //0x40 }; CHAR CpuPriorityKey; //0x30 }; ULONGLONG EntryLock; //0x50 union { USHORT AllBoosts; //0x58 struct { USHORT IoBoost:1; //0x58 USHORT CpuBoostsBitmap:15; //0x58 }; }; USHORT IoNormalPriorityWaiterCount; //0x5a USHORT SparePad; //0x5c };

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